Adult Game

Davenport Games

A huge step up from the SNES in looks and playability

Duke Nukem 64 #8 - Earth 1

Earth 1 - Information

Duke Nukem 64 #8

Levels

In the Nintendo 64 version, levels are not divided into episodes. Instead, levels are always completed in an unbroken sequence beginning with Hollywood Holocaust and ending with Stadium. In the PC source port, levels are divided into the original Duke Nukem 3D episodes.

Almost all of the original levels from Duke Nukem 3D are present, but the secret levels Spin Cycle and Tier Drops have been replaced by two levels from the Atomic Edition, namely Duke-Burger (accessible via Gun Crazy) and Area 51 (accessible via Movie Set).

In addition, The Abyss and Overlord have each been split into two levels. Many of the levels exhibit significant changes from the PC version, most notably Rabid Transit.

Level 1: Hollywood Holocaust, Levels

Pick up the ammo clip behind the crate and blast the canisters to open a way down. Walk around a bit and defeat five lizards on the ground, one behind the window at the cinema and one up ahead behind a false window. Jump onto the crate next to the car, up onto the ledge from there and then to the right onto another ledge to find a grenade launcher. Return to the other ledge and jump through either fake window up ahead to find a few items as well as a wall painting from Shadow Warrior.

1. secret place: Touch the wall near the painting to find some vitamin X.

Leave the room through another window to find an atomic health. Move on and get rid of two angry pigs in the backyard, before shooting another lizard high up behind a window. Open the next two doors to defeat seven more lizards. There is one high up behind the window in the movie room. In the next area you will have to face four lizards and two pig cops. Use the grenade launcher against those behind the counter. Open the door behind the counter and dispose the lizard to obtain the shotgun. Now open the door next to the orange poster and take down the lizard with your pistol and the cop with your shotgun. Return to the shop hall and enter the doorway leading to the toilets. Absolutely do not open the right toilet door or you will get defeated. Instead, shoot the three lizards around, jump up from the left toilet and shot down into the right toilet cabin.

2. secret place: Up here you can pick up a portable medikit.

3. secret place: Open the lattice near-by with a kick and follow the path to three lizards and a babe.

4. secret place: Get back into the vent and blast away the corner with your grenade launcher to find a holoduke.

Press A at a wall in the room with the babe to reach the movie projector room, containing four lizards and the access card.

5. secret place: Now hop onto the projector to find an atomic health, which will automatically open up another wall making two more lizards roam the room. Pick up the grenade launcher.

Press the button next to the window and walk down the stairs, defeating a lizard and a cop.

6. secret place: Check the wall on your right for a medikit +30.

Proceed to the movie room. On your way there you will face three lizards. Use the grenade launcher to crack a hole into the screen and get rid of the lone lizard behind it before nabbing the jetpack.

7. secret place: Return to the lobby and press A at the till to open a small room just below the ceiling. Fly there via jetpack or check the wall for a lift.

8. secret place: Press the left button up here. This opens another room behind the counter where a lizard, a pig and an atomic health await you.

9. secret place: Hop onto the trash can near the arcade lift: Some health, a few pipe bombs and night vision goggles await you.

Now call the lift to the arcade and take down the lizard inside. Enter the lift and equip the shotgun to be prepared for the sole cop and the five lizards up in the arcade. Approach the Duke Nukem game to unveil a holoduke on the right. Use the key card to open the next door and shoot four pigs before blasting the fire extinguisher. This will open the path to the exit, only blocked by two more pigs.

10. secret place: Don't leave the level just yet. Instead, turn right and push the wall near the exit to find a teleporter bringing you to a grocery store. Enter the right room and destroy the sentry gun on the ceiling.

11. secret place: Activate the shelf up ahead to find some dum dum rounds for the pistol.

Enter the other room and eliminate two cops and two lizards. Go back to the first room, kneel down at the table and activate the switch to return to near the exit of the level.

12. secret place: Step onto the bridge, turn right and fly up via jetpack for some ammo and a new jetpack, but beware the two sentry guns at the ceiling.

13. secret place: Return to the red cinema sign outside. You have to fly through a window right at the sign behind a palm for a stripper girl and some weapons (e.g. the sub machine guns).

Get back to the bridge and exit the level.

Level 2: Gun Crazy, Levels

Press A to make the lift go down completely. Take care of the lizard and the pig before aiming for the two pig cops flying around. afterward you have to defeat the pilots. Enter the gun store where four lizards and a pig wait.

1. secret place: Press A at the poster behind the counter for some dum dum rounds.

2. secret place: Check one of the shelves on the right side of the store.

3. secret place: Jump onto the shelf behind the counter and check the corner near the camera screen.

Press the left and the right button next to the red gate to open it. Behind it you will face two lizards before you should look on the right closely.

4. secret place: There is a dark passage with an atomic health guarded by three lizards and a cop.

Take the lift up and defeat the four lizards before opening the small niche containing the blue access card. Jump out of the window and return to the starting position of the level. From here you can relatively easily take down four more lizards and two pig gliders. Go into the gun store again and enter the toilets this time. defeat four lizards and one pig on the way.

5. secret place: Activate the hand dryer for a set of night vision goggles.

Now it is time to pay a visit to the stripper area next to the toilets. Be prepared for the single lizard and the lone pig cop. Next, open the doors one by one: Behind the first door you'll find two pigs, behind the second door is a lizard, one pig seems to have fun behind the third door and in the last cabin you'll find a grenade launcher. Go outside and jump onto the grey structure to the left of the entrance to Duke Burger. Jump up further and move left to find an armor.

Enter the room and quickly dispose of the two lizards and two pigs. Behind the counter is another pig and touching one of the cash registers makes two more pigs spawn near-by. Leave the restaurant and proceed on the outside. Both at the condemned building and inside a small room with a very, very neat switch are one pig each, waiting for you. After defeating them, press the blue switch and afterward the two centre buttons and finally another switch to blow up the large building up ahead. Get rid of the pig in the ruins and pick up the yellow access card, the grenades and the portable medikit. Stand in front of the debris and look high up to the left.

There is a sign saying "Innocent?" on the building and two babes await you behind that sign. The only way I know of getting to them is using the jetpack so hopefully you have some spare fuel. Next, DO NOT break up the manhole cover and jump down, or else you will be stuck in the sewers, not being able to finish the level! Instead open the other entrance to the Duke Burger and take care of two pigs inside. Move up the ramp and clear the area from six lizards and four pigs. When you go up another ramp, be prepared for three cops blasting away a wall and attacking you afterward. Go back a bit and move down a ramp leading to the kitchen.

Defeat four lizards and a pig. Then approach the medikit and instantly turn around to quickly shoot three pigs spawning now. Next, open the brown shelf at the medikit to find the red access card.

6. secret place: Return to the billiard room and take a right to the toilets. Go to the toilet in the right corner and press A to open a hidden passage guarded by three pigs. Move on and rid the earth of a strange-looking new alien abomination. Further on you will find some atomic health and a babe.

Go up the ramp toward where you can use the red access card. Open the gate and take down four lizards and three pigs in the yard. See the crate with the bloody hand print on it? Press A to open it so you can nab some submachine gun ammo. Open the vent high up in the small office and crawl through it. Equip the SMGs and hop out, quickly defeating six pig cops. Press the button and retreat. Wait until the gates have opened, then defeat four pigs outside one by one, as well as one above you on a platform inside.

7. secret place: Now hop onto a crate and onto the platform with the lone pig from there. Turn left and jump over to the night vision goggles.

Return to the other platform and move on to the attic where five pigs await you. Peek around the next corner without actually going around it. Shoot the two pigs from a distance and do not approach the level exit or else you will get caught, directly bringing you to the third level, but we've still got business to do.

8. secret place: Just between the crates you can see a small light piece of wall. Press A near it.

Now you have to decide whether you want to enter the third level already or visit a secret level before that. If you decide for the latter one, step onto the half-sunken crate and go through the newly-opened entrance to a green level exit button.

Secret Level: Duke Burger, Levels

Shoot the gas tanks to dispose of a lizard and to unveil the further way. Then destroy the sentry gun on the right before jumping down. Turn right to face a lone lizard. afterward walk around in the hall and take down five more lizards and another sentry gun in the other corner of the room. High up on the boxes you can pick up a large medikit. Go through the hole and take care of the pig and the lizard on your left. do not follow the street, but go down the stairs into a small storage hall guarded by four lizards.

1. secret place: Destroy a girder in dark wall to find some shotgun ammo. The other girder is pretty much useless.

Follow the street and take care of four police vehicles and two pigs around the burger restaurant. Use the hydrant for life replenishment, rescue the babe and nab the atomic health at the drive-through. Go to the beginning of the drive-through; Press A at the ordering machine, jump onto the wall and from there onto the ordering machine. Pick up the blue access card, but do not use it yet.

2. secret place: Instead, return to the place where you found the atomic health and hop onto the small grey-metallic structure. From here you can jump through an invisible hole into the building. Pick up the goodies here and return to the outside.

Equip the SMGs to quickly rid the entrance hall of four pig cops. Enter the next room where two lizards and four pigs wait for you. An additional pig will blast through the door to the women's bathroom, so be prepared. Enter the men's toilets to defeat four lizards and the women's one for another two pigs. Open the vent and crawl through to reach the kitchen and five lizards. The vent in the men's lavatory contains some shotgun ammo, so go there if you need it. Enter the room behind the kitchen where three lizards guard the red access card. As soon as you have defeated them, turn around so you do not get surprised by a newly spawned pig.

3. secret place: Smash the chair at the desk to uncover a switch. Jump onto the crates after activating it to find the secret.

Open the cooling chamber and take down a lizard and two pigs. High up behind a vent girder is a portable medikit. In between the meat mashers lie a few dum dum rounds, but I really do not know if it is possible to get them. Just do not try. Move along the conveyor belt and defeat two lizards and a pig, as well as a lone pig on the left in a small niche.

4. secret place: Press the light button in the first room after leaving the belt to find a babe.

Clear the next hall from three lizards and four pigs.

5. secret place: Check the wall in a niche on the right for some pipe bombs.

Peek into the office where some more enemies await you. Take down some of them and let an explosion from the back do some of your work. afterward go out and take care of three more pigs. Return to the office and activate the switch at the desk to open a door around the corner. Step in and take down two pigs. Either equip the shotgun or the SMGs, as approaching the level exit will trigger a trap: The floor lowers (with you standing on it) and two pigs are revealed, quickly defeat them and rescue the babe as the level automatically ends a few seconds after the floor has lowered.

Level 3: Death Row, Levels

Immediately jump off the electric chair. Since you have automatically lost all your weapons and items between the levels, you have to kick the pig to death through the window. afterward grab the pistol in the niche inside the room where the pig was, step back outside and take care of another pig cop.

1. secret place: Activate the right switch in the small room to lower the electric chair. Crawl down into a secret place with a shotgun. Press the button near-by to get back up.

Press the left button to open a wall in front of the chair. Eliminate the five lizards and the pig easily by strafing to the window and back.

2. secret place: Face the wall left of the unbreakable window and press A for a Holoduke.

Peek around the corner to find another pig, before opening the first aid hatch up ahead. Grab the portable medikit inside. Peek around another corner to deal with another lone pig safely. Open the cell, defeat the lizard, safe the babe and grab the pistol ammo in the hole in the wall.

3. secret place: Press A at the bed to move it aside, unveiling a pair of night vision goggles.

4. secret place: Press A again at the wall behind the night vision goggles to find dum dums and atomic health.

Equip the shotgun and enter the door with the sign saying "secured area." You will need the shotgun as you will face a pig instantly. Next, open the first door on your left and defeat a lizard and a pig to clear the way to the SMGs.

5. secret place: Press A at the tape recorder to find a hidden room next to the door. It contains an atomic health item.

Return to the hallway, take a left and say hello to a lizard and Hannibal Lecter. Get out of the secure area and follow the hallway outside. Advance slowly and be prepared for a single lizard to teleport near you. Then stick to the left wall, as five lizards will blow a hole into the right one. Deal with them, but also defeat the lone pig further in the hallway as well before moving on through the newly created opening. Hop onto the lower moving platform. You can either safely jump onto the next platform or take a little risk by leaping onto the small ledge with an atomic health on it.

If you were willing to take the risk you can also go to the left end of the ledge and touch the light section of the wall to reveal a pair of night vision goggles. Jump onto the second moving platform and up to the stable level from there. defeat three lizards and pick up the grenade launcher and the blue access card located behind the hatch in the wall. Get back to where you shot down the single pig recently and open the door with your card. Dispose of the pigs behind the door. Open the big door on your right and defeat two pigs. Go back outside the hall and follow the path to two more pigs up the ramp, but beware off the C4 packs planted everywhere.

You can either dodge them or shoot them from a distance with the grenade launcher. Your further path takes you through the showers guarded by three lizards and down the other ramp where you will have to shoot one pig. Another one at the end of the ramp should walk into the C4, both defeating itself and opening a hole in the wall leading to an atomic health. Next, blast the two C4 packs at the entrance of a small, circular room and nab the yellow access card.

Run out of the room as soon as you have picked it up, as new explosives will get into place. But be prepared for two newly spawned pigs outside and an additional one in the great hall. Use the yellow card here and kick the two pigs' ass behind the door. Open the gate to the outside and quickly take down four pig cops. Have a little break and then: Move out a bit more to see two pig gliders. Run out and destroy the four sentry guns with your pistol while constantly moving. Unless you stop moving around this is pretty easy. afterward pick up the red access card and hop onto the platform where the sentry turrets used to stand on.

6. secret place: Jump onto the small platform at the centre structure up here and get through an invisible entrance from here to find three atomic health items.

7. secret place: Search for a crack in the wall on the platform with the sentry guns. There is a cavern containing some vitamin X.

Use the red access card on either door in the great hall. Proceed up the ramp, defeat the pig and nab the SMGs in the centre of the room. Head back to the great hall and take care of a lizard and a pig, before taking further actions in the room with the green, floating head. Open the vent to reach an armor (but do not accidentally fall down here), then open the two doors each leading to a pig and a switch for the force fields near the showers.

Deactivate them. Open the red door and try to wipe out the C4 packs with your grenade launcher. The best way to do this probably is to wait for the door to close again and to then fire off a grenade into the room, so that it bounces off the wall ahead and back to the red door where it comes to a halt.

8. secret place: Go outside, touch the structure in front of you, and hop into a small opening up ahead on the right for some atomic health.

9. secret place: Crawl back and repeat on the left side for some pipe bombs.

Head for the showers where two force fields used to block your path to the cell blocks one and two. Defeat three pigs each behind the force fields (a well-placed grenade comes in handy here) before using the switches to open the cell doors and investigate the cells. In the right block you will find a total of four lizards and some ammo, whereas on the left side you will find six lizards and the escape route hidden behind a poster. Follow the path, take down a lizard and twice blast through a wall via pipe bombs to reach the sewers. Leave them quickly and equip the SMGs as two flying mutant things, three lizards and three pigs are going to cause some trouble. Open the gate to quickly reach the sixth secret place where you might have left some atomic health.

10. secret place: In addition you can find a new secret place near-by. Hop onto the slanted structure to the right of the gate and press A to find another set of night vision goggles.

Use the scuba gear to get underneath the sub where you can find an entrance into it. Inside you need to deal with two more lizards before you should uncover the last secret place.

11. secret place: Behind the crate is a secret entrance in the wall. Press A to find the engine of the sub and a portable medikit.

Level 4: Toxic Dump, Levels

Swim down and press the upper and the lower button to open the emergency hatch. Leave the sub, quickly swim to the surface and destroy the two sentry guns by the building. Return to the water and walk up the ramp inside the opening in the rock to reach three lizards and the blue access card. Other lizards inside the building will accidentally help you by shooting down the enemies here, but there are still two sentry guns left, installed in the rock to your right and left. Destroy them. Defeat the enemies behind the window with your grenade launcher, before going for a swim: Dive down and defeat three mutants to safely enter an underwater cavern. Blast a hole in the wall with the crack and dispose of four more mutants as you pick up an atomic health and some ammo. 1. secret place: Return to the surface here and rescue the babe. Create an exit by laying a pipe bomb at the crack in the wall. 2. secret place: Hop onto the sub and walk around a bit until you get to hear a special sound. This indicates that a secret hatch has opened inside the sub, containing a portable medikit, an atomic health and some armor. 3. secret place: Jump into the cave where the right sentry gun was and open a hidden gate. 4. secret place: Repeat for the left sentry gun. 5. secret place: Here is another hidden gate.

Enter the building: defeat three lizards and destroy the C4 packs at the end of the hallway for some SMG ammo.

6. secret place: Open a hidden door on the right close behind the entrance door to the building. Inside the hidden passage is another secret wall, leading you to the place where the lizards from the beginning were at.

Open the door to the hard hat area, pick up the shotgun ammo on the right and have a look. Nothing. There are no enemies or threats whatsoever. You better equip the SMGs as it is about to get ugly. Go around the corner up ahead near another door to trigger five pigs opening a secret entrance in the wall behind. Take care of them and hunt down another one at the ramp you came down.

Rescue the babe in the newly opened passage and prepare for a somewhat difficult jump. Face the great hall, run and jump, quickly turning left in midair to come around the corner and jump onto the conveyor belt where you will face five lizards. Enter the room behind the window for some armor and some SMG ammo hidden in the right pipe. Press A at the blue pad to open it.

7. secret place: Follow the conveyor belt to some toxic waste. Walk through it and open the wall for some atomic health.

Further follow the belt, bringing you to a pig behind another window as well as to the red access card behind a hatch. Return to the big hall and rid it off two lizards. Stand on the black and yellow striped plate at the end of the belt to be taken up to a lone lizard.

In case you cannot pull off the jump from the babe up to the belt you can also use this path to come up from the other side. Use the red card at the pad near the ramp with the babe on it and let yourself get shrunk by the beam coming out of the hatch. Enter the right small opening and take a right to reach a room guarded by two lizards. Dodge them to avoid being squashed and run to the opposite end of the room where you should eventually return to normal height and fight back. If you stay in the center of the room you might get shrunk again, rendering you defenceless.

Activate the emergency lock and return to the red card pad where a new door has opened. Dive into the water, get rid of four mutants while blowing up some mines from a safe distance and pick up the SMG ammo hidden behind a wall at one of the mines. Enter the small command room underwater and press the button in front of the broken window to flood the area some more. Get up to the surface and defeat four lizards. Behind the corner are another lizard and a mutant. Press the left button and go back a few steps to find two newly spawned lizards.

8. secret place: See the crack in the wall near-by? Blow it up to be rewarded with a lizard.

9. secret place: Not so fast. There is another crack inside the secret room. Plant another pipe bomb for an atomic health.

10. secret place: This time you will find a lizard and a jetpack.

11. secret place: Press A at the wall to the left of the water regulating switch for a well needed scuba gear.

12. secret place: Get back to the valley with the toxic stream running down and look to your left. There is a cave that you can only reach via jetpack. Do so and search around a bit for portable medikit and a shotgun.

13. secret place: Remember the armor hidden in a red pipe near the conveyor belt? Return to there and enter the left pipe. It seems to be empty, but with the jetpack you can fly up and nab two atomic health goodies.

Lower the water with the other switch as this will allow you to return to the surface faster, thus reducing your loss of life by drowning.Jump down into the water and rid it of six mutants. Swim through the passage behind the open gate and press another two buttons to open the gate on your left and to reveal four more mutants. You have just opened a direct connection between the two small underwater command rooms, so use it as a shortcut when catching fresh air. In a cave nearby lies some SMG ammo in case you need it.

Prepare for a nasty section: You have to pass right through the turbines ahead without getting squashed. Observe them for a while to see some grey parts on them. You need to get the right timing and pass through at these grey sections. Once on the other side, take both a deep breath and care of two mutants. You can obtain a portable medikit by swimming in the grey part of the right turbine back to the other side. It absolutely is not worth the additional risk. Instead, swim up to the surface and dispose of four lizards.

14. secret place: Ride down the stream up to a crack in the wall. Blow it up and enter the teleporter for two lizards and some SMG ammo.

Get back onto the stream and follow it into a big hall with three lizards and seven mutants. Quickly get rid of them. Next, press the button in the command room to open a door high up at a stream (watch out for the mutant that is set free). Climb up the stream, but do not go to the switch on the left; take a right and step onto the short grey platform. Equip the pistol and shoot the switch to activate it, allowing you to gat over to another area. defeat a lone mutant here. Move on to find some atomic health and the mutant's companion.

15. secret place: Open the girder in front of you and either jump up or use the jetpack to find two atomic health items.

Move along the acid river a long, long way and take care of many mutants.

16. secret place: Near the end you will find a crack in the right wall. Blast it for two lizards and some ammo.

At the end you get to enter the left door leading to a teleporter allowing you to do anything you have forgotten to do in this level.

Level 5: Launch Facility, Levels

Step into the acid on the right and go up the ramp where you need to defeat five lizards. Reaching the end of the hallway triggers two lizards to open up a wall behind you and to rush in on you. Dispose of them before opening the hatch (new boots) and before picking up the armor behind the wall. Return to the first hall, hop into the toxic waste and turn off the force field via the switch in a niche here.

Go up again and take care of two mutants behind the corner. Once in the next big hall, take a look at the right and destroy the sentry gun high up. Search at the ground level and on the ramp for five lizards and enjoy another fantastic button panel. Press the three left-most buttons to open the door on your left where two lizards, the blue access card and a switch await you. Also take a look at the camera monitor which will spawn another lizard right in your back. Go down to the entrance with the 01 above and get ready for ten lizards at the end of the hallway. Take them down and nab the atomic health. Hop onto the other side and defeat another lizard up the ramp around the right corner as well as two lizards teleporting in. Enter the control room and start the launch preparations by activating the blue panel.

1. secret place: Go back into the big hall and look up. There is a vent you can shoot and fly through with your jetpack. Pick up the pipe bombs and do not forget to use the jetpack on your way down as well so you do not lose any health.

Go down and follow the hallway to the force field. Deactivate it.

2. secret place: Take a left to the mud of toxic waste (or at least it seems like that). Jump in and dive to reveal that it is just water in fact. Swim through the opening and to the surface for some atomic health.

Return to the last hallway and enter a control room. Equip the grenade launcher allowing you to kick most pig's asses from below. When the room looks clear, open the door and defeat any survivors if there are any and pick up the red key card.

3. secret place: There is a hidden entrance in the wall near the computers. Open it for some armor.

Press the button to open the big gate, step outside and clear the area of four lizards and of two pigs inside a niche on the right. Use two grenades on them. To the left of the rocket, there is a lift you should ride up to find a teleporter guarded only by a single lizard. Enter the shuttle via the teleporter, save two babes and activate the red panel. Return to where the two pigs used to be and press the switch for some serious fun. Enter the lift on the right to fight six lizards and a mutant. Press the switch to open the next path and to reveal eight more lizards and another mutant.

4. secret place: Open the computer monitors for three atomic health items.

Enter the sewers and defeat three mutants. Doing it from a safe distance with the grenade launcher. You will find the level exit at the end of the sewers.

Level 6: The Abyss, Levels

Leave the sewers and defeat a lone lizard. Turn right, open the door and defeat another lizard to find new boots. Jump to the other side and turn right to see a sentry gun you should quickly destroy. Move down the ramp and defeat two lizards and a mutant before entering the toxic waste. Move around a bit to find another mutant and a pig cop. After having defeated them, jump down to the lower level. Explore the area and defeat six lizards. In the meantime you can also pick up the blue access card on the left.

A mutant and some SMG ammo are in a cavern nearby in a valley. Following the toxic creek is rather useless at the moment as you only find a portable medikit, a holoduke and new boots. So if you are really in need of one of these things, you might go down, but a bit later in the level you will come back here and it will be a lot easier to pick up the items. afterward, return to where the single pig was and open the door, giving way to four more pigs and a lizard.

Go outside and jump over to the cave in the big rock where you have to face another pig and three lizards. Cross the broken bridge to find three lizards and hop back over to the big rock. Leap over to the platform with the two cactuses on it (try not to touch them, as they can hurt you) and do some terra-forming by stepping onto the plate. Look down on the left to see two atomic health items. Just drop down to them and then onto the lowest level.

Move on and defeat a mutant as well as five pig cops down at the bottom and along the pathway in the rock. Advance up front to the large window opening and take down three lizards before pressing A at the red hand symbol, which opens up a niche with a lizard and a portable medikit. Go back a bit and walk up the ramp. defeat four mutants on the way to a pit with a large fire in it. Down there are three more lizards and some atomic health.

1. secret place: Jump out of the pit again and check the wall on your right for some vitamin X.

2. secret place: Enter the fire to be teleported into a room you might have already seen earlier in the level. Step out quickly, as the fire can hurt you and also as there is a mutant nearby. Pick up the atomic health to spawn another mutant.

3. secret place: Jump up to a ledge with some dum dum rounds on it.

Return to the fire pit and jump up at the opposite side for some new night vision goggles. One of the hand symbols in the pit only opens up a gate to a grenade launcher, but the other one is far more interesting: Go through the newly opened door and defeat a lizard and three mutants on your way. You end up in a room with three hand symbols to press. The last one can only be reached with the jetpack.

Start a shrinking beam that enables you to enter a small opening on the left. Go through, defeat two mutants and pick up the boots behind a hatch and the SMGs hidden behind the small waterfall. Enter the lava cave and take down three mutants. Search for a toxic waterfall and climb up the rocks to its right. Move on high up and take care of four mutants. Rescue the babe in the dark corner.

4. secret place: Blast away the wall at the crack to reveal quite a nice amount of ammo. Advance until you get outside to make it count as a secret place.

5. secret place: Get out of the secret place and activate the hand symbol in front of you. This opens up the left lava stream allowing you to go through and reach a dancing gal and three atomic health items.

Return to the great lava cave. Just cross the lava sea and defeat four lizards and two mutants while moving up the path and picking up two atomic health items. On your way down on the other side you will face five lizards and a mutant, but you also get to pick up another atomic health item. Jump from platform to platform or just use the jetpack. Either way, you should definitely nab the Missile Launcher and give it a test against another mutant. As you advance on the small platforms, a few lizards will spawn all around you. Just move on and get your feet onto solid ground before dealing with all of them. Some also await you in the oncoming cave.

6. secret place: Do not open the big gate yet. Instead, search for a hidden passage at the right wall. It leads to a lift which brings you to some atomic health and a babe.

Open the gate and defeat four mutants with a few grenades. Proceed some more and you will find a hole in the ground which functions as a level exit here.

Boss 1: Battlelord, Levels

Open the gate and enter the big hall. Go ahead until Duke insults the boss and jump up onto the platform to find lots of ammo and a jetpack. The Battlelord can withstand quite a lot, but he is not hard to beat. Strafe around him in circles and keep firing your missile launcher. Once it runs out of ammo equip the grenade launcher.

The boss only has two attacks. He either fires off grenades which will be automatically dodged by keeping your circular motion and he can fire a big gatling gun. Unless you have some obstacle between him and you it will always hit, so when he uses it, try to duck behind the lava flow or hide behind the platform. If you run low on health, use the portable medikit at the entrance and nab the atomic health on the opposite side. Also remember not to stay too close to him or else you can get squashed.

Levels