home ➜ Nintendo® ➜ N64® ➜ Shooter ➜ Turok 2: Seeds of Evil ➜ River of Souls - Walkthrough
Turok 2: Seeds of Evil #6 - River of Souls
River of Souls - Walkthrough
Turok 2: Seeds of Evil #6
River of Souls
Mission Objectives
- Destroy 2 Soul Gates
- Banish the 3 Sisters of Despair
- Locate and Defend the Energy Totem at All Costs
Items to find
- 3 Level 4 Keys
- 1 Sacred Eagle Feather
- Leap of Faith ability
- 1 Primagen Key
- 1 NUKE piece
- 3 Ultra Healths
Weapons
- War Blade
- Mag 60
- Tranquilizer Gun
Enemies
- Gun Emplacement
- Endtrail (includes advanced type)
- Raptoid
- Raptor
- Small Spider
- UnDead
- Flame UnDead
- Leaper
- Guardian
- Alien Gunner (includes advanced type)
Special Enemy
- Sisters of Despair (3)
Tailsman
- Leap of Faith
You start out in front of a pen, and inside is a Styracosaurus, a large creature that resembles a Triceratops. Climb on. Now this is a weapon of mass destruction. Fire the gun on the side using R. Turn left and follow the path until you reach some structures. All of the enemies will be walking around. When they see you they run around screaming with their arms flailing in the air. Defeat them. Turn right and go through the structures. Follow the path and find your first Gun Emplacement. Take it out, then the gate behind will drop. Go through.
Either go through the tunnel or blast the wall for a detour (you can tell which walls are fake because they are lighter and have an outline on them). Either way you will end up in the same place. To lower this gate you need to blast the missile launcher above on the structure. you need to use your missiles. when it is gone, the gate will lower. Blow away the gun emplacement. Turn right and follow path. Blow away those two guns and continue. Blow away the missile launcher on the nearby structure to get the gate to lower it. To avoid the missiles, strafe left and right.
Ignore the missile launchers and just blow away the logs and run up the hill. After going through a long tunnel, you reach a band of trigger happy Endtrails. Take them out before they sap your health. Blow away the two nearby missile turrets to lower the bridge. Across from it, blast the two gun emplacements. Follow the path and cross the bridge. Blow up the logs and go past the missile turrets. Behind the structures is a tunnel, follow it, running over Raptoids, then take out the two missile turrets at the end. Cross the bridge. Park yourself in the pen, you automatically dismount the Styracosaurus. Climb the nearby ladder, save at the Ship, and go through the Warp.
Take out the two friendly Endtrails. Look across the would-be-bridge. Two strange objects on the wall are switchs. Hit the round object sticking out of the long one and it will be activated. Shoot both and the bridge will lower. After crossing the bridge, go right to find a barrel against a wall. Blow it up and there will be a path behind it. Climb the ladder, then use the Tek Bow to look across the chasm. Blow up the barrel and it will open up a new path over there. Jump down, then climb the ladder. You receive the War Blade.. defeat the Compys, then search for power-ups. Go through the tunnel on the right. defeat all of the enemies. A fortress with a switch on the wall, hit the switch to make it lower. Go left or right, it does not matter. At the end, in an aclove, is a Warp.
This area is circular, and infested with enemies. Explore and find a Key. Go through the tunnel that is near here. It will have a path of Gold Life Force going into it, and there should be a wall on the RIGHT. If not, that is the wrong one, look for another one. Find a switch under a barrel, this will open a nearby door. Go through the hallway and find a switch on the wall. Shoot the circular part and a large bridge will lower allowing you to cross a nasty green water pit which will defeat you instantly if you fall in. On the other side, besides two Raptoids waiting in ambush, is a Warp.
To your right is a Ship to save. This is another circular area. Go left or right, it does not matter. Take out the Endtrail guarding a ladder and climb the ladder. Run through the tunnel where a large area that you saw in the intro to this level. Go up the large, golden path, the one where the Raptor is. Go to the locked door, and follow the path to the left. At the end of the walkway is an Endtrail guarding a switch that opens up a series of doors under your feet. Drop down. If you dropped to an area with a Raptor in a door, go to the other one, it should have an Endtrail AND a Raptor. Take care of them, then go through the tunnel. Up the path is a Locked Warp Machine. Hit the nearby switch. It does not unlock it, but it will open the barred doors that are on the fountains. Go back and collect the two Gate Keys, they are in small alcoves inside the fountains.
Walk up to the big door. Near it are two large slabs of stone with a hole in each. Walk up to them and the Gate Keys will be automatically placed in. The gate opens and out come two Endtrails. Go left and hit the switch opening the door. Inside is the switch that will unlock the Warp Portal Machine, it is on top of some crates. Once it is unlocked, return to it.
It is fake and you battle bloodthirsty Guardians and Alien Gunners. There are several acloves with health and ammo that respawn every few seconds. After the first wave is gone, go through the paths that are to the left and right of where you entered. defeat the guardians, climb the ladder behind it is dead corpse to find a switch. Hit them both, it will unlock another door. Do not fall into the lava like you can in the original game. Another piece of the Nuke is yours.
Go back to the room that is behind the big door. Dive into the fountain and swim to the bottom and activate the switch. Go through the newly opened door. Collect the ammo, then jump in the Warp.
Defeat the Endtrails. There is a switch nearby. Hit it and go through the door. After a long series of tunnels and switches, jump across and acquire the Mag 60, an upgrade for your Pistol. Return. One of the barrels blows a hole in the wall. Follow it. Hit the switch on the wall with a single bullet to lower the bridge. Hit the switch in the tunnel to open that door. Go right, through the little alley, across the bridge, and hit the switch. Turn around and a door will open. Destroy the Endtrail, then hit the switch.
Go up the ramp near the entrance and enter a large opened door. The door will shut and lock. Welcome to the first Soul Gate. Legions of UnDeads will come out of the ground. To make yourself invincible, turn off the blood on the options menu. They cannot hurt you, since they cannot toss blood. Shoot at the Soul Gate until it blows up (about 20 Shot Gun shells). There is respawning ammo in the room, so stock up before leaving.
Exit the same door you came in, on the right is an open door. If it is shut, you came in the wrong door to the area. Go back to the Endtrail area and blow up a barrel to find the correct path here. Once you get through, go left or right, it does not matter. At the end is a lot of ammo, plus a Warp.
Clear out the area. There are thin paths near the entrance that allow you to get higher. The Endtrail path on the right has a tunnel. At the very top is a switch that will lower a door letting loose Raptoids. Take them out, and follow the trench with a bunch of angry Endtrails. At the end, go left, up the fountains. In the clearing, there is an Endtrail directly across and one to the left. Hit the two switches on the wall and the central pillar will rise, allowing access to another Warp.
Go up the ladder and when at the top, go through the tunnel that is to the right. Go until you come to two paths. Take the one with the Golden Lift Force. Dive into the fountain. Swim down, turn left and follow that path to a room. Go up the ramps into the upper area. The doors shut and spiders flood the room. defeat them, grab the goodies, and shoot the strange symbol on the wall opposite of the arrows. Go through the door on the right to find that a new door has opened. You can tell from the brand new Endtrail. Follow the path, turn right at the first turn, and take that trail. After some water, there is an area with a gate. Go through them and into the Warp.
Get the flashlight so you can see, then follow the hallway. Get up against the gate, then turn around. Turn off the blood in the options menu so the UnDead cannot hurt you. defeat them, then the gate will open. you will find another gate. Turn the corner and defeat the Flame Undead. Climb the ladder that is behind him. Slash all of the nasty spiders, and drop down into the main room. After defeating all of the UnDead, the first Sister of Despair will come down. Defeat her. There are several respawning items to help you along. When you are done, exit the room and go through the same Warp that brought you here.
Backtrack and go RIGHT. A central pillar with several blocks. Push them in, then climb the ladder on the nearby platform. Go across the bridge, through the hallways, across another bridge, more hallways, and through the Warp.
Fall down into the new area and defeat all the Raptors. Make your way through, then go through the hallway. Just keep going forward. In the second Endtrail area, one of the barrels will reveal a secret area. Explore behind it and you will find a Tek Bow before a cliff that goes down. Shoot the block in the aclove across the way to activate a gate in another area. That area is right below you. Drop down and go through it. When you have the chance, go right, right. Hit that switch, it opens the exit to these tunnels. In the next area, go right at the first turn and go through the gate, into the Warp.
defeat all of the UnDeads and Flame Undeads (do not forget to turn the blood off in the options menu.) to get the Sister of Despair to come out, along with some more UnDeads. There are respawning Blue Healths behind the tomb, and respawning ammo caches near where you entered. After she is dead, stock up and go through the warp that is in the tomb.
Exploring the rest of the area, you find the Tranquilizer Gun. After finding that, drop down to the area where the grate was and return to the Endtrail Party place. Near the barrel where you entered this area is a hall, go in here, obviously. Turn right at the first area, then go left into a room with a lot of pools. One of them has a tunnel, follow it to the bottom and then go up, here you will find the last key. Go back, then go forward. defeat the Endtrail there and hit the switch to open a door you passed. defeat the Endtrails to open the door and continue. The Compys are having a feast. defeat them on and keep going. Go left at the next turn to find a Warp.
An area with a locked Warp Portal Machine. Past it is a bridge, go over it and into the next area. Behind some crates is the switch that opens it. Ignore it when it opens. In the hallway behind it, go left the first chance you get. There is a Ship here. Keep going and fall down the long hole. Make your way through the spider infested halls. defeat all the Endtrails here, one will be guarding the Sacred Eagle Feather you need. In this area is a large ramp that goes up to a Portal, hop on in.
Go right and defeat all of the Flame UnDeads there. This will unlock the first gate. defeat all the Flame UnDeads here, this will open up the little houses. Hit the switch inside each to open the second gate. defeat all the Flame UnDeads and hit all the switches to open up the third gate. This is the area where you will put the keys you find. To the extreme right and left are paths that lead to switches, hit them both to unlock houses in the previous area. Go inside and defeat the Flame UnDeads, they are guarding two Grave Keys. Get them both and come back to the area with the two switches. Put the keys in the blocks and a bridge will form across the deadly water. Now, defeat the third Sister of Despair (mission b accomplished). Go behind where it used to be for some items, if you want. Return to the Warp that took you here and use it to exit.
Get the Eagle Feather, then go down the door on the right. defeat the Endtrail that is guarding the door so it opens, but do not go in. Instead, go left, and you should see a temple with an Endtrail on either side. defeat them both, the temple will unlock, revealing a key. Now, collect it and hit the switch. Go back to where I told you to ignore, up the ramp, defeat the dinos. Go through the door, then destroy the Soul Gate (mission a accomplished). Now, return to the area with the portal that led to the third Sister of Despair. behind it is a ledge, jump over it to find the area with the used-to-be-locked Warp Portal Machine. Go inside.
Now that you have the Sacred Eagle Feather, you can offer it to the gods. they will reward you with the Leap of Faith Tailsman. Collect it, then exit.
Go past the nearby bridge and keep going. Go into the tunnel there, near where you activate the Warp Portal Machine. Instead of going left, keep going. you will be high above the previous area. Look to your right and down, jump down there and hit the switch. It will open up the exit. Go in there and jump through the exit.
Defend the Energy Totem from 20 Endtrails. The Shot Gun is useful, but the War Blade does come in handy (objective c accomplished).