James Bond007 in Agent Under Fire intro basics gadgets Walkthroughs weapons Secrets

Developer & Publisher: Electronic Arts
Game Engine: ID Software
Game Rating: T (Teen)
[Suggestive Themes, Violence]
Release Date: March 12, 2002
$49.99 / $6.99 Game Stop - Summit Sierra, Reno 12/16/06
Players: 1 - 4

James Bond Wikia (December 22, 2016)

007: Agent Under Fire is a first-person shooter video game based on the James Bond franchise. Developed and published by Electronic Arts, it was released in the Fall of 2001 for Nintendo GameCube, PlayStation 2, and Xbox.

Agent Under Fire is the fourth Bond game which is not based on a film or book in the James Bond series. It follows Domark's The Duel, Nintendo's Game Boy RPG James Bond 007, and EA's own 007 Racing.


CIA agent Zoe Nightshade, a mole in the Hong Kong based Identicon Corporation, is discovered and captured. Identicon, a botanical research firm, is a possible front for a weapons-smuggling ring. James Bond infiltrates the facility in an attempt to rescue her, as well as retrieve a suspicious courier case in the same building. After freeing Nightshade from a submarine set to launch, the pair flee the facility with the courier case. Nigel Bloch, the head of Identicon, has his forces chase the agents through the streets of Hong Kong. The two steal a second case of vials from a nearby Identicon factory. They then rendezvous with R, who provides Bond with a gadget-laden BMW Z8. A limousine pulls up, as an assassin inside launches a rocket at the agents, killing Zoe, and steals the case. Bond gives chase, stopping an armored van which contained the stolen vials.

The vials contain nine blood samples, eight of which contained blood of world leaders. One contains the blood of British diplomat Reginald Griffin, serving in Romania, who is obsessed with protecting a room, outside of his jurisdiction, in the embassy. Bond investigates the embassy, finding Griffin dead, before a similar-looking man attacks him. After overcoming him, Bond finds a message from Bloch on Griffin's computer that mentions Malprave Industries, based in Switzerland. Bond takes the information from the computer and escapes.

At Malprave Industries, Bond, posing as a journalist, sees that the CEO is a woman he met at the embassy, Adrian Malprave. After collecting evidence, he makes his escape from the faciilty. Analyzation of the computer message from Romania mentions "Damaged Goods," believed to be a codename for Dr. Natalya Damescu, formerly in the employ of Malprave, now under protection at the British embassy in Romania. She also has inside information to offer. Carla the Jackal, an infamous terrorist who also killed Zoe, leads a raid on the embassy. Bond fights the terrorists before running into Damescu. After a confrontation with the Jackal, Bond picks up a data chip on something known as Poseidon, and delivers it to R for analysis.

The chip leads Bond to an oil rig in the South China Sea. After running into Bloch, Bond follows him into Poseidon, an underwater base devoted to clone development. After destroying the lab, he climbs onto a submarine bound for a Royal Navy aircraft carrier. On the submarine, Bond finds Zoe, who reveals that the woman he "saved" from the Identicon facility was a clone meant to infiltrate the CIA, and that the Jackal intended to kill Bond.

Depending on whether or not the player picked up the verification code, Bond and Zoe are either captured or are taken to the carrier unharmed. In either case, the pair investigate the ship. It is discovered that 8 world leaders have been cloned, and are to be replaced by the clones. Bond destroys the craft carrying the clones, and the pair make their escape. They arrive at Malprave's base in the Swiss Alps, where Bond saves the eight world leaders. Before he can escape the base, however, he encounters Malprave, who has set the base to self-destruct. She reveals Bloch is still alive, and that Bond had killed his clone. After an encounter with him, Bond follows him into the main office and kills him. He manages to escape the base before it explodes, taking Malprave with it.


  • James Bond: Also known by his codename '007', Bond is a British Secret Intelligence Service agent, and the protagonist of the game, sent to investigate the beholds of Identicon, associated with Malprave Industries and track down the vials containing the blood samples of many world leaders. Though the likeness of then-current James Bond, Pierce Brosnan had been used in the three games prior to Agent Under Fire, Bond's character model in the game is rather generic. Claims have been made that the design of Bond in the game was intended to be an amalgamation of all the actors who had portrayed 007 up to that point. Other sources have claimed that the design was modeled after Adam Blackwood, the actor who voices Bond in the game.
  • Zoe Nightshade: A CIA agent, gone missing in action while investigating Adrian Malprave. She was cloned after her capture, whom Malprave would use to infiltrate the agency she works for. The clone was killed at the early stages of the game by Malprave's henchwoman, Carla The Jackal, with a missile, which was meant for Bond and not her. Later, she was found by Bond in a submarine, to whom she reveals Malprave's deadly schemes. She is said to be modeled after an unknown Canadian model, and was voiced by Sydney Rainin-Smith.
  • Adrian Malprave: The main antagonist of the game. She is the head of Malprave Industries, whose intention is to take over the world by kidnapping eight world leaders and replacing them with cloned doppelgangers. Despite being the evil mastermind, she never battles Bond personally but rather sends in her henchman on her behalf. She is voiced by Corina Harmon.
  • Nigel Bloch: An international terrorist who moonlights as the CEO of Identicon, a subsidiary of Malprave Industries. He secretly works with Adrian Malprave in her scheme for world domination and acts as her proxy in battle, confronting Bond with a rocket launcher and jet-pack during the final fight. He is voiced by Denny Delk, perhaps most notable for voicing the memorable role of Murray in the Monkey Island series of video-games.
  • Carla The Jackal: Malprave's extremist henchwoman; Carla is determined to kill Bond in order to satisfy her pride and prejudice. Her name is a play on a real life criminal named Carlos The Jackal. She is voiced by Erin Cahill.
  • Reginald Griffin: A British diplomat, working in the British Embassy in Switzerland, is a world leader himself whose blood sample was found in the vials. He was killed before Bond could get to him, who in return was encountered by Reginald's clone, whom he neutralizes in the process. Investigating his profile and personal computer in his embassy headquarters, Bond learns about Malprave Industries. He is voiced by Joe Paulino
  • "R": He is Q's personal assistant and second-in-command in the Q-Branch, reserved for providing Bond and every other 00-Agent with the latest high-tech gadgets and vehicles for his assignments. He is voiced by Miles Anderson.
  • "M": She is the head of the British Intelligence or the rather known MI6 to which Bond works for, often briefs 007 his missions and contacts him through earpiece for further information to be supplied with during a progress. Her character is modeled after Judi Dench's portrayal of the character but never makes a physical appearance. She is voiced again by Caron Pascoe, who had previously voiced M in the video game adaptations of Tomorrow Never Dies and The World Is Not Enough.

Weapons and Gadgets

Agent Under Fire features over fifteen different types of firearms as well as other weapons. Each firearm is based on a real firearm, but is given a pseudonym, the same manner as the weapons in GoldenEye 64, and The World is Not Enough. Most of the gadgets are concealed in a mobile phone, including a decryptor, grapple, laser, and remote transmitter. Bond is also provided with a card that disrupts electronic signals, as well as a jetpack.

License to Thrill

Gadgets and guns. Intrigue and action. Blondes, brunettes, and redheads. Step into the polished shoes of Agent 007, James Bond, in the latest entry in the wildly successful espionage shooter franchise. The superspy's first foray onto the Xbox, 007: Agent Under Fire, offers thrills, spills and kills as you guide Bond through an all-new original story involving malevolent corporations, government conspiracies, rogue agents, and curvaceous dames (usually all at once).

The life of James Bond is no simple point-and-shoot game. 007: Agent Under Fire puts you in the driver's seat of two well-armed, R-modified BMW sports cars and the classic Aston Martin DB5. As Bond, you'll also ride shotgun on many other vehicles, blasting enemy minions with missile launchers and rear-mounted machine rifles while your babe du jour handles the wheel.

The danger ratchets up several notches on 007's infiltration and stealth missions, where one wrong move will get your license to kill permanently revoked. Using an array of Q-gadgets doled out by techno-wizard 'R,' you can infiltrate enemy submarine stations, break into the headquarters of beautiful-yet-power-mad industrialist Adrian Malprave, or slip into the British Embassy armed only with a non-lethal dart gun.

Of course, 007: Agent Under Fire is about more than the single-player game. Multiplayer games for up to four players (or more with the Xbox System Link) include simple deathmatch Combat Training, Protect the Flag, and Golden Gun (where one shot from that shiny pistol will finish your opponent). In addition to this classic first-person shooter fare, you can join a bomb-defusing race against time in Anti-Terrorist Training or protect a lone V.I.P. from everyone else in the game.

Whether you're on foot in Romania or racing down the streets of Hong Kong in a rocket-launching 750 BMW OiL, 007:AUFlets you pull off "Bond moves" that score mission points and unlock secret weapons like the deadly Golden Gun. Bond moves are like normal moves, but they're done with style and flair that one expects from England's most elegant spy.

Human Bond-age ... James Bond-age

Since his official film debut in the 1962 thriller Dr. No, British superspy James Bond has battled the forces of evil and romanced legions of “Bond girls” in more than 20 movies. EA Games and developer MGM Interactive add a new chapter to the Bond mythos with the Platinum Hits title 007: Agent Under Fire, a combination first-person shooter and action-packed driving game that pits the suave secret agent against a whole new set of enemies bent on taking over the world using high-tech weaponry and evil clones. Join us now for a look at Bond’s mysterious past, his deadliest enemies, and the ladies that made it all worthwhile.

Bond on Film
Five different actors (six if you count Woody Allen’s 1967 spoof Casino Royale), have portrayed Ian Fleming’s prototypical secret agent 007. Strangely enough, only one, Roger Moore, was actually British. Sean Connery is from Scotland, George Lazenby was Autralian, Timothy Dalton hailed from Wales, and current the Bond, Pierce Brosnan, is Irish.

Call Him Connery
Every Bond fan has his or her favorite Bond actor and 007 movie, but Sean Connery, the first Bond, is considered by most to be the best. Quick with a quip and fast with his fists, some of Connery’s greatest Bond adventures include:

Dr. No
Bond travels to Jamaica to investigate the death of a fellow agent and find the source of strange energy waves that have caused problems for U.S. missile launches. Dr. No features Jack Lord, of Hawaii Five-O fame, as CIA agent Felix Leiter; Ursula Andress as the bikini-clad Honey Ryder; and Joseph Wiseman as the villainous Dr. Julius No.

From Russia With Love
Crime cartel SPECTRE, a group that would plague Bond through many of the movies, lures 007 into a trap to pay him back for the death of its operative Dr. No. The film includes arguably the greatest Bond fistfight ever between Connery and actor Robert Shaw.

The title character hatches a plan to rob Fort Knox, and only Bond can stop him. Goldfinger is full of seminal Bondisms—death by gold body paint, the hat-throwing henchman Oddjob, and Pussy Galore.

SPECTRE steals a pair of atomic bombs and holds the world hostage, demanding 100 MILLION dollars ransom. (Mike Myers obviously watched this one a few too many times.) Thunderball would be remade as Never Say Never Again, the ‘80s-era Bond movie that saw an older Connery return to the role.

In the Midnight Hour, She Cried, “Moore, Moore, Moore”
The Bond of the ‘70s, Brit Roger Moore, brought a suave sophistication to the role of 007. He was also the first Bond in space.

Live and Let Die
It’s Bond meets Shaft as the secret agent tries to stop a plot by a heroin magnate (Yaphet Kotto) to use drugs, magic, and voodoo to bring the world to its knees. Paul McCartney’s theme song was one of the most memorable of the series.

The Man with the Golden Gun
Bond goes mano-a-mano with movie uber-villain Christopher Lee and locks Herve Villachez in a steamer trunk. What’s not to love?

The Spy Who Loved Me
The collars were wide, the hair was blow-dried, and Bond’s gadgets had never been cooler. This film featured the debut of Richard Kiel’s “Jaws” character, who would also plague 007 in the next film, the space-based Moonraker.

The Bond of Steele
Pierce Brosnan very nearly became the fourth movie Bond, but had to back out when contractual obligations kept him on NBC’s detective show Remington Steele. (The 007 role went to Timothy Dalton instead). When Dalton left, Brosnan got another chance, and he has starred in the biggest money-makers of the series. The Irish actor combines the best qualities of Connery and Moore to create the quintessential modern 007.

Brosnan bowed as Bond in this sci-fi-tinged adventure (costarring Famke Janssen as the delicious Xenia Onatopp) that spawned a legendary Nintendo 64 first-person shooter. Ladykiller 007 also faced his first female boss, the new M (Dame Judi Dench).

Tomorrow Never Dies
In this movie, a media mogul created his own international crisis to boost news ratings. Martial arts star Michelle Yeoh out-kicked 007 at every turn, but ultimately could not resist his charms.

Die Another Day
The most recent Bond movie introduced Halle Barry as Jinx, an American superspy that gives 007 a run for his money. Jinx has proved so popular that there’s been talk of the character getting her own spin-off film series.


Die-hard fans of console first-person shooters will easily remember that in September 1997, a game by the name of Goldeneye came along that broke free from the usual not-so-though-provoking kill fests that were growing dull. Although it had been years since the movie had been released and not expected to be very much, the game imitated the special style of the James Bond films.

Since that monumental game, missing an opportunity to make more James Bond games would be foolish. Electronic Arts picked up the license and proceeded to create Tomorrow Never Dies, The World Is Not Enough, and ultimately the game we're all playing right now, Agent Under Fire.

Agent Under Fire keeps intact all the things that made the previous Bond games great, but adds so much to make the experience feel more like you're playing as James Bond. From the many chances to perform tactical maneuvers to the cheesy Bond puns to the babes, this definitely feels more like Bond than ever before.


The basic parts of Agent Under Fire, including strategies you can use to hone your fighting skills, a look at the scoring system used to grade your performance, and tips for getting high scores to unlock cheats.


Control Style
First of all, in order to play to the best of your ability, choose a control style that fits your needs. To change the control style, go to Options on the main screen and choose the Controller Setup option. There are a total of four control styles to choose from. Test them all out and use the one that feels most natural for you.

Hit Zones
Where you hit the enemy decides how much damage you do. In general, limb shots do the least damage, while head shots do the most. Torso shots do medium damage, and is where the auto-aim will fix itself on the lower difficulties. If the enemy is wearing body armor, the shots to the torso will deal little damage. As a general rule, try to get head shots whenever possible.

Find Cover
Standing out in the middle of the room is not the best strategy when going head-to-head with the enemy. Try to find cover to protect yourself while they're firing. A crate or other object in the middle of the room will protect the lower half of your body while standing, and when you duck, you'll cover up most of yourself. If you can't find anything like this, walls work well too. Just duck behind a corner and pop out to unload a few shots, then retreat. The main thing to keep in mind is that a few quick shots followed by moving for cover (especially while reloading) is a helpful tactic.

Stealth and Ambusing
If an enemy doesn't see you, you can get the first shot in. If you're in a good position, you may have all the time in the world to aim your weapon and pull off a head shot. Try to sneak up on enemies whenever possible, because you'll always be at the advantage.

Distance Kills
Everyone loves to snipe an unsuspecting enemy from a distance. Not only is it satisfying, it's effective. The further away you are from an enemy, the harder it is for them to hit you. But keep in mind, if you don't have a weapon that can zoom in, it'll be just as hard (or harder) for you to hit them back.

After you expend a clip, you'll have to wait a second or two to reload your ammo. During this time you have no way to fight back, so duck for cover as you begin to run low. Also, if you're about the enter a room with some baddies and have only a couple bullets left in the clip, reload before entering.

Cheaters Do Prosper
Opening up the cheats for the Single Player mission can help you out. The many cheats you can unlock will help your health, golden gun performance, or other things, making it easier for you to unlock other cheats or complete later levels. You're not penalized at all for using cheats, so unlocking them is all to your advantage.

Manual Aiming
The auto-aim feature will help your aiming, but it will also only target the chest of the enemy. This isn't the most damaging area to hit, especially if the enemy is wearing body armor. Practice using the manual aim to score head hits.

Strafing (sidestepping left or right) is a good way to avoid enemy fire, but it also makes aiming much more difficult. If you can master firing accurately and strafing at the same time, you'll have the advantage in any situation. This is particularly helpful in multiplayer, where a moving target is much harder to hit than one standing still.

Whenever you're not under fire, take a second to reload your weapon. You won't lose any of the ammo left in the clip, and you'll be prepared with a full magazine for the next firefight.

Jumping Up Stairs
Bond walks up stairs more slowly than normal walking or going down stairs, but you can speed up the process by jumping up them. This makes you less of an easy target when you go up staircases.


After completing each level, you'll be graded in a number of categories on how effective you were in going through the mission. How you're graded is described below.

Bond Moves
Maximum Points: 20,000
The Bond Moves are some of the coolest and most Bond-like things you can do in the game. Each level has anywhere from four to thirteen Bond Moves that can be done. In trying to find out when, where, and how to do the Bond Moves requires a keen eye (see that box over the guard's head?) and a little imagination (how would Bond get through this situation?). The end result is cool ways of dispatching foes and getting through the levels in a way that is very reminiscent of Bond.

Enemies Subdued
Maximum Points: 20,000
Every enemy you kill will also raise your point total. There's a set number of enemies in a level, and the more you manage to find and defeat, the higher your score will be raised.

Ammo Efficiency
Maximum Points: 15,000
Conserving ammo is a real sign of skill and a good point booster. It is based on the number of enemies you've killed compared to the number of bullets/rockets/whatever used. The less shots you expend, the better. To boost this score, avoid using rapid fire guns. Stick to stronger guns, especially the SSR4000 Sniper Rifle (which will usually take care of enemies with one shot). Also, use the manual aim and go for head shots to take enemies out with one hit.

Weapon Accuracy
Maximum Points: 20,000
Hitting your target is a big part of your final score. Since you can see the bullets firing in this game, you can tell which guns have sloppy aim. Try to stick to using ones that will hit the target. The Golden Accuracy cheat is very helpful for getting 100% accuracy, if you're using the Golden Gun.

Damage Taken
Maximum Points: 15,000
Damage taken is based on the percentage of your total health that has been worn away. On the Agent of 00 Agent, getting 0% is very difficult. 100% is the maximum damage percent you can have. Finding body armor does not lower this percentage.

Mission Duration
Maximum Points: 10,000
If you finish the level in under the target time, you'll receive all 10,000 points. The longer you go over, the less points you'll receive.

007 Bonus Tokens
Maximum Points: 50,000
This bonus is either hit or miss. If you collect all of the tokens, you'll be rewarded with a 50,000 point bonus. If you collect less than all of them, you won't receive any. This category will give a big boost to your score, but the tokens will only appear after you've gotten a gold medal on the level.


Basically, getting high scores relies partly on knowing where certain things are (007 Bonus Tokens, Bond Move locations) and also having skill. Keep all of the facets of scoring in mind while completing levels.

First of all, move quickly. You must complete the level in under the target time. However, if you know you usually make it under the target time when playing through the level, you can slow down a bit. Never speed through so quickly that you're sloppy and careless or leave things undone.

Next, make sure most of your shots hit the targets. Don't fire bullets aimlessly, and use weapons with good accuracy. Also conserve ammo. Don't waste it and don't shoot any more bullets into an enemy than you have to. Use powerful guns like the Sniper Rifle whenever you can to get one-shot kills.

And, of course, try to avoid enemy fire. Duck for cover and retreat to reload.

Last, but not least, be sure to complete all of the Bond Moves and get all the 007 Bonus Tokens (if they're in the level yet). These are easy ways to boost your score. Consult the walkthrough to find where they are.


Q's successor, R, has created a bunch of helpful gadgets for Bond to use. These tools are used to help Bond complete his mission objectives rather than waste bad guys.

This item is built into Bond's cell phone. It has the ability to de-scramble encrypted codes used in locking doors and computer systems. By using it, Bond can gain access to some doors and mainframes.

Also hidden inside Bond's cell phone, the Q-Claw is a grappling wire that pulls Bond over to a location far away. It can attach only to special surfaces looking like a small, circular grating (in single player). You can usually use this gadget to take stealthier routes through an area.

The Q-Laser isn't powerful enough to hurt humans, but can still somehow cut through metals. It is mainly used to cut through visible locks on doors or ventilator shafts, as well as things like chains and laser grid systems.

These are x-ray glasses. Using them will make hidden doors or panels appear in a different color than the rest of the surroundings.

This powerful gadget has the strange ability to... take pictures. Nothing else really. Use it when you need to relay visual images to MI6.

The Q-Remote downloads programs that you can use elsewhere. This includes things from programs that open doors to programs that activate crane movement, to many more.

The Q-Card is great for getting through locks. It will deactivate locks.

Perhaps the most exciting invention of Q-Branch, the Q-Jet gives you the ability to fly into the air for a short period of time. It consumes fuel quickly, and must be refilled after each boost at an appropriate fuel station. You can't actually fly with this - it's really more like a glorified jump.

The night vision goggles will make enemies appear brighter than the surroundings, making finding enemies easier in darker areas. It does have a limited battery, though.


Mission 1: Trouble In Paradise | Mission 2: Precious Cargo | Mission 3: Dangerous Pursuit | Mission 4: Bad Diplomacy | Mission 5: Cold Reception | Mission 6: Night Of The Jackal | Mission 7: Streets Of Bucharest | Mission 8: Fire And Water | Mission 9: Forbidden Depths | Mission 10: Poseidon | Mission 11: Mediterranean Crisis | Mission 12: Evil Summit


As per usual in the Bond universe, there are a bunch of hidden cheats that are able to be unlocked. Each level has two cheats; one for single player, one for multiplayer.

To unlock single player cheats, you must obtain the Gold Medal on a level. To obtain a Gold Medal, you must receive a certain number of points, which varies by level.

To unlock multiplayer cheats, you obtain the Platinum Medal on a level. To do this you must not only obtain a Gold Medal, but also all of the 007 Bonus Tokens located in the level.

Gold Medal Unlock: Golden Gun Gold Medal Target Score: 50,000
Platinum Medal Unlock: MP Map - Rocket Manor
The Golden Gun is a slightly more powerful version of the Wolfram P2K. However, this is only the beginning. By unlocking more cheats, you can obtain additions to the Golden Gun that will make it more and more powerful.
Obtaining the Platinum Medal unearths a new multiplayer map: Rocket Manor.

Gold Medal Unlock: Golden CH-6 Gold Medal Target Score: 50,000
Platinum Medal Unlock: MP Game Mode - Golden Gun
The Golden CH-6 will replace the normal CH-6 rocket launcher that you find in the Rail Shooter levels. It is more powerful than the standard CH-6.
The Golden Gun play mode places a Golden Gun in the arena. The gun will kill anybody with one shot, making whoever has it a very dangerous person.

Gold Medal Unlock: Unlimited Missiles Gold Medal Target Score: 70,000
Platinum Medal Unlock: MP Model - Stealth Bond
Unlimited Missiles is a cheat for Driving missions only. You will have an unlimited supply of the homing missiles, allowing for major destruction.
You can play as the Stealth Bond character model by receiving the Platinum Medal in this mission.

Gold Medal Unlock: Golden Accuracy Gold Medal Target Score: 70,000
Platinum Medal Unlock: MP Powerup - Gravity Boots
Golden Accuracy is an upgrade for the Golden Gun. It will make the gun much more accurate. If you aim right at a target and fire, the bullet will travel in a straight line to right where you aimed.
The gravity boots are a multiplayer item that allow you to jump incredibly high. The boots lower the force of gravity upon your character, allowing for jumps that last longer, too.

Gold Medal Unlock: Golden Clip Gold Medal Target Score: 90,000
Platinum Medal Unlock: MP Model - Guard
The Golden Clip doubles the amount of ammo you can hold in one Golden Gun clip, increasing it from 6 to 12 rounds.

Gold Medal Unlock: Golden Grenades Gold Medal Target Score: 90,000
Platinum Medal Unlock: MP Weapon - Viper
The Golden Grenades have more explosive power than normal grenades, killing most anyone unfortunate enough to get caught in their explosion. You will also go into every mission with some of these grenades.
Getting the Platinum Medal will allow you to use the Viper pistol in multiplayer.

Gold Medal Unlock: Lotus Esprit Gold Medal Target Score: 100,000
Platinum Medal Unlock: MP Model - Alpine Guard
On the Driving levels, your car will be replaced with the sleek Lotus Esprit. Its machine guns are located in middle of the front of the car, allowing for more direct firing. Also, missiles shot travel closer to the ground.
The Alpine Guard is yours if you manage to secure the Platinum Medal.

Gold Medal Unlock: Rapid Fire Gold Medal Target Score: 100.000
Platinum Medal Unlock: MP Weapon - Calypso
The Rapid Fire cheat increases the speed at which you can fire the Golden Gun, making it all the more powerful.
Earning the Platinum Medal will get you the Calypso for use in multiplayer.

Gold Medal Unlock: Golden Armor Gold Medal Target Score: 110,000
Platinum Medal Unlock: MP Modifier - Full Arsenal
Golden Armor is tougher than normal armor, reducing the damage you take when hurt.
The Full Arsenal modifier to multiplayer changes things so that players spawn with every weapon. This makes for more frantic and possibly more fun matches.

Gold Medal Unlock: Golden Bullets Gold Medal Target Score: 120,000
Platinum Medal Unlock: MP Model - Cyclops Guard
Golden bullets are another upgrade for the Golden Gun. Golden Bullets are much stronger than normal bullets, which means you can take down enemies with less shots.
A new character model will be open if you get the Platinum Medal, the Cyclops Guard.

Gold Medal Unlock: Regenerative Armor Gold Medal Target Score: 130,000
Platinum Medal Unlock: MP Model - Poseidon Guard
Regenerative Armor is incredibly helpful. When your armor is running low, it will slowly replenish itself automatically.
The Poseidon Guard is a new character model you receive for obtaining the Platinum Medal.

Gold Medal Unlock: Infinite Ammo Gold Medal Target Score: 130,000
Platinum Medal Unlock: MP Model - Carrier Guard
Infinite Ammo is an upgrade for the Golden Gun. With it, you never have to worry about running out of ammo.
The last new character model to unlock is the Carrier Guard.

James Bond 007: Agent Under Fire