Platform (8 Games)

B.O.B. (#28)


Developer: Gray Matter
Publisher: Electronic Arts
Release Date: June 1993
Video Library / Grass Valley $20 • December 30, 1995
Players: 1
Perspective: Side view / 2D scrolling
Setting: Sci-Fi / Futuristic
Links: WikipediaMoby Games B.O.B. Info

B.O.B finally convinced his dad to let him borrow the car for a date. But the robot crashes on planet Goth inhabited by metal-hungry androids who have seen a good meal crash on their planet. Blasting over 40 types of enemy over 45 levels of action, and using 6 gadgets to aid you as well as several weapons, you have to reach the end of the level in the time limit or you'll be turned to scrap metal

Gray Matter was founded by Chris Gray in Oakville, Ontario, Canada. Chris, fueled by the success of Infiltrator from Mindscape, went off on his own to develop games. Before problems with the Canadian government over labor issues and a general decline in the entertainment market brought Gray Matter to bankruptcy, it was Canada's largest game developer.

  • Goth 2: 171058
  • Goth 3: 950745
  • Goth 4: 472149
  • Anciena 1: 672451
  • Anciena 2: 272578
  • Anciena 3: 652074
  • Anciena 4: 265648
  • Anciena 5: 462893
  • Anciena 6: 583172
  • Anciena 7: 743690
  • Ultraworld 1: 743690
  • Ultraworld 2: 103928
  • Ultraworld 3: 144895
  • Ultraworld 4: 775092
  • Ultraworld 5: 481376
  • All Weapons - 0900

Donkey Kong Country (#27)

Donkey Kong Country Developer: Rare [Encyclopedia Gamia | Rare Home | IGN]
Publisher: Nintendo
Release Date: November 1, 1994
Jerry Young got it for us at a Flea Market in Eureka: $40 • December 1995
Players: 1
Perspective: Side view / 2D scrolling
Setting: Jungle / Wilderness
Miscellaneous Attributes: Battery Backed RAM, 3 save slots
Links: More Info

King K. Rool has stolen Donkey Kong's banana stash, and Donkey Kong needs your help to get them back. In search of K. Rool, the Kremling horde impedes your progress. Kremlings, crocodile-like creatures, include Kritters (they succumb to a simple jump on the head), Krushas (they are virtually indestructible), and others. There are also other enemies that block your path, such as beavers, snakes, vultures. Leading them are dastardly bosses, including Very Gnawty, Necky, Bumble B, and Dumb Drum, and they all bar the way with their own special blend of villainy.

Donkey Kong is joined by Diddy Kong: these two primates differ significantly. For example, Donkey Kong is generally stronger; he can destroy most enemies with a single jump and can lift barrels straight over his head to throw them farther. On the other hand, Diddy is faster and not as strong as Donkey; he can run really fast and do cartwheels. Diddy carries barrels in front of him, creating a shield against frontal attacks.

The game is split into different worlds, which are split into different levels. Each level contains bonus areas, where one can collect bananas, medallions, and lives. At the end of each world is a boss, which is usually a larger version of a minor enemy.

This is the sequel to the super hit Street Fighter II Turbo and Street Fighter II Championship games for the SNES and Genesis. This port of the arcade game featured all 4 new characters and stages making a total of 16 playable. The game was packed into massive 32Meg and 40Meg cartridges for the SNES and Genesis. Featured many multiplayer modes in addition to the single player mode. There was the returning elimination group battle where you and a group of people played until one person was the champ. The Point Battle where the person with the most points wins. Newer modes included Tournament where you had an 8 man double elimination tournament. Finally the Challenge mode, where you tried to get the most points on a CPU opponent or beat them real fast trying to surpass records.

Donkey Kong Country 2: Diddy Kong's Quest (#32)

Donkey Kong Country 2: Diddy Kong's Quest

Developer: Rare Rare [Encyclopedia Gamia | Rare Home | IGN]
Publisher: Nintendo
Release Date: November 20, 1995
Toys-R-Us / Sacramento
Players: 1
Miscellaneous Attributes: Battery Backed RAM
Links: WikipediaMore Info

Donkey Kong has been kong-napped by the nasty K.Rool and the Kremlings, and it is up to Diddy Kong and his girl-friend Dixie Kong to save him.

All the familiar enemies and helpful friends return, along with some new characters, including the wise Wrinkly Kong who will teach you some important lessons in gameplay. Again the emphasis is on banana collecting, where as every 100 bananas makes one extra life. Apart from beating K. Rool and rescuing Donkey Kong, there are extra missions that can be completed. Collect enough K. Rool Krem Coins to open up the routes to the Lost World, while every level has a hidden Hero Coin to collect.

Donkey Kong Country 3: Dixie Kong's Double Trouble (#34)

Donkey Kong Country 3: Dixie Kong's Double Trouble

Developer: Rare Rare [Encyclopedia Gamia | Rare Home | IGN]
Publisher: Nintendo
Release Date: November 18, 1996
Toys-R-Us / Sacramento
Players: 1 - 2
Miscellaneous Attributes: Battery Backed RAM
Links: WikipediaCheatsWalkthroughBosses FAQMore Info

Donkey Kong Country 3: Dixie Kong's Double Trouble! is a game developed by Rareware (now known as Rare, a company which now works for Microsoft) for the Super Nintendo and released in 1996, meant to be the last title to tie up the Donkey Kong Country trilogy for this system. It would be later released on the Game Boy Advance in 2005 and later on the Wii's Virtual Console in 2008. Donkey Kong Country 3 also has a follow up on the Game Boy called Donkey Kong Land III, which occurs after the events of Donkey Kong Country 3: Dixie Kong's Double Trouble!

Donkey Kong Country 3: Dixie Kong's Double Trouble! takes place after the events of Donkey Kong Country 2: Diddy's Kong Quest. The player will control Dixie Kong and Kiddy Kong as the travel through the Northern Kremisphere in order to rescue Donkey Kong and Diddy Kong from the Kremling Krew once more.

Earthworm Jim (#41)

Earthworm Jim

Developer: Shiny Entertainment
Publisher: Nintendo
Release Date: June 22, 1984
Downtown Video / GV
Players: 1 - 2
Links: WikipediaEarthworm Jim Moby GamesCreator of Earthworm JimEarthworm Jim Fandom powered by WikiaMore Info

A crow is chasing a worm named Jim while in outer space Psy-Crow is chasing a renegade ship. The ship's captain has stolen an ultra-high-tech-indestructible-super-space-cyber-suit and Queen Slug-for-a-Butt has ordered Psy-Crow to get it, since it can make her more beautiful than Princess-What's-Her-Name. Psy-Crow blasts the captain and the suit falls to Planet Earth.

Back on earth Jim wonders if he is finally safe when an ultra-high-tech-indestructible-super-space-cyber-suit lands on him. Luckily Jim rests in the neck ring of the suit. Then the space particles begin interacting with Jim, causing a light-speed evolution. Jim soon realizes he is in control of the suit.

Jim overhears the Queen's plans for the suit and decides to meet this Princess.

Jim used to be a garden-variety earthworm, but after discovering a high-tech space cybersuit, he became a super mean fighting machine known as EARTHWORM JIM. In this wacky platformer, you play as Jim as he tries to rid the world of evil including a diabolical character known as Psy-Crow, who wants Jim's suit for his own needs. You'll lead Jim through 12 nutty levels including New Junk City, What the Heck?, Down the Tubes, Snot a Problem, Level 5, For Pete's Sake, Buttville, and Andy Asteroids as you run, jump, and fight your way to victory. Along the way, you'll find all kinds of power-ups that make you stronger and let you pull off moves you wouldn't otherwise be able to do. If the addictive gameplay and awesome graphics don't pull you in, then the fact that you play as an earthworm superhero definitely will!